Archviz Toolkit Interactive para Unreal Engine
This project is fully built-in Blueprint and will save you a lot of time to focus on the projects.These blueprints will help new and expert architects and archviz artists to quickly and easily use uneal engine's powerful interactivity tools in their projects without writing a single code.
Unreal Engine 4.25
Blueprints:
The main components:
-Minimap & Places:Live floor plans including real-time view of player location and rotation.
-Teleport : Set teleport points in the editor and quickly access them from the HUD & Minimap.
-Change Meshes & Materials: Just add a Editable Component to any Static Mesh Actor.
-SM Description:Add descriptions to SM and view them in realtime in a resizable & dragable window.
-Camera: For take renders in-game,change FOV.
-Cinematics:Play,stop cinematics in runtime.
-Menu button:Easily & quickly hide any HUD elements allowing for a clear view of your visualization.
-Map button:Easily & quickly hide Minimap
-Navigation:Walk or Drone mode to explore your project.
-Logo:area for logo or branding
-Exit but: quit game.
-Tutorial:Navigation input with Keyboard & Xbox & Ps3
Others Features List:
-Settings:Adjust scalability and Raytrace settings in runtime.
-Music:Add background music for your visualization.
-Tv:Add TV_Bp with a realistic TV glow and flicker effect.
-Light Switch 1:On/Off lights with UI button
-Light Swith 2:On/Off lights with light switch.
-Drawings:Scroll 2d renders and drawings.
-Fx Mode:Control sun rotation and brightness in runtime.
-Camera view: Explore the project through cameras views.
-Cross section:Control plane section, move & rotate, in runtime.
-Door:Add interactive door.
If you want an interactive one for your project, I can do the job, with high resolution like this in the video of my presentation, you just write to me and we coordinate. thanks and blessings